Mercurial > hg > audiostuff
diff spandsp-0.0.6pre17/src/noise.c @ 4:26cd8f1ef0b1
import spandsp-0.0.6pre17
author | Peter Meerwald <pmeerw@cosy.sbg.ac.at> |
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date | Fri, 25 Jun 2010 15:50:58 +0200 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/spandsp-0.0.6pre17/src/noise.c Fri Jun 25 15:50:58 2010 +0200 @@ -0,0 +1,130 @@ +/* + * SpanDSP - a series of DSP components for telephony + * + * noise.c - A low complexity audio noise generator, suitable for + * real time generation (current AWGN, and Hoth) + * + * Written by Steve Underwood <steveu@coppice.org> + * + * Copyright (C) 2005 Steve Underwood + * + * All rights reserved. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU Lesser General Public License version 2.1, + * as published by the Free Software Foundation. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this program; if not, write to the Free Software + * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + * + * $Id: noise.c,v 1.31 2009/02/10 13:06:46 steveu Exp $ + */ + +/*! \file */ + +#if defined(HAVE_CONFIG_H) +#include "config.h" +#endif + +#include <stdlib.h> +#include <stdio.h> +#include <inttypes.h> +#include <memory.h> +#if defined(HAVE_TGMATH_H) +#include <tgmath.h> +#endif +#if defined(HAVE_MATH_H) +#include <math.h> +#endif +#include "floating_fudge.h" + +#include "spandsp/telephony.h" +#include "spandsp/fast_convert.h" +#include "spandsp/saturated.h" +#include "spandsp/noise.h" + +#include "spandsp/private/noise.h" + +SPAN_DECLARE(int16_t) noise(noise_state_t *s) +{ + int32_t val; + int i; + + /* The central limit theorem says if you add a few random numbers together, + the result starts to look Gaussian. Quantities above 7 give diminishing + returns. Quantites above 20 are exceedingly Gaussian. */ + val = 0; + for (i = 0; i < s->quality; i++) + { + s->rndnum = 1664525U*s->rndnum + 1013904223U; + val += ((int32_t) s->rndnum) >> 22; + } + if (s->class_of_noise == NOISE_CLASS_HOTH) + { + /* Hoth noise is room-like. It should be sculpted, at the high and low ends, + and roll off at 5dB/octave across the main part of the band. However, + merely rolling off at 6dB/octave across the band gets you close + to the subjective effect. */ + s->state = (3*val + 5*s->state) >> 3; + /* Bring the overall power level back to the pre-filtered level. This + simple approx. leaves the signal about 0.35dB low. */ + val = s->state << 1; + } + return saturate((val*s->rms) >> 10); +} +/*- End of function --------------------------------------------------------*/ + +SPAN_DECLARE(noise_state_t *) noise_init_dbov(noise_state_t *s, int seed, float level, int class_of_noise, int quality) +{ + float rms; + + if (s == NULL) + { + if ((s = (noise_state_t *) malloc(sizeof(*s))) == NULL) + return NULL; + } + memset(s, 0, sizeof(*s)); + s->rndnum = (uint32_t) seed; + rms = 32768.0f*powf(10.0f, level/20.0f); + if (quality < 4) + s->quality = 4; + else if (quality > 20) + s->quality = 20; + else + s->quality = quality; + if (class_of_noise == NOISE_CLASS_HOTH) + { + /* Allow for the gain of the filter */ + rms *= 1.043f; + } + s->rms = (int32_t) (rms*sqrtf(12.0f/s->quality)); + s->class_of_noise = class_of_noise; + return s; +} +/*- End of function --------------------------------------------------------*/ + +SPAN_DECLARE(noise_state_t *) noise_init_dbm0(noise_state_t *s, int seed, float level, int class_of_noise, int quality) +{ + return noise_init_dbov(s, seed, (level - DBM0_MAX_POWER), class_of_noise, quality); +} +/*- End of function --------------------------------------------------------*/ + +SPAN_DECLARE(int) noise_release(noise_state_t *s) +{ + return 0; +} +/*- End of function --------------------------------------------------------*/ + +SPAN_DECLARE(int) noise_free(noise_state_t *s) +{ + free(s); + return 0; +} +/*- End of function --------------------------------------------------------*/ +/*- End of file ------------------------------------------------------------*/