diff spandsp-0.0.3/spandsp-0.0.3/src/spandsp/vector_float.h @ 5:f762bf195c4b

import spandsp-0.0.3
author Peter Meerwald <pmeerw@cosy.sbg.ac.at>
date Fri, 25 Jun 2010 16:00:21 +0200
parents
children
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/spandsp-0.0.3/spandsp-0.0.3/src/spandsp/vector_float.h	Fri Jun 25 16:00:21 2010 +0200
@@ -0,0 +1,112 @@
+/*
+ * SpanDSP - a series of DSP components for telephony
+ *
+ * vector_float.h
+ *
+ * Written by Steve Underwood <steveu@coppice.org>
+ *
+ * Copyright (C) 2003 Steve Underwood
+ *
+ * All rights reserved.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License version 2, as
+ * published by the Free Software Foundation.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+ *
+ * $Id: vector_float.h,v 1.4 2006/10/24 13:45:28 steveu Exp $
+ */
+
+#if !defined(_VECTOR_FLOAT_H_)
+#define _VECTOR_FLOAT_H_
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+void vec_copyf(float z[], const float x[], int n);
+
+void vec_copy(double z[], const double x[], int n);
+
+#if defined(HAVE_LONG_DOUBLE)
+void vec_copyl(long double z[], const long double x[], int n);
+#endif
+
+void vec_zerof(float z[], int n);
+
+void vec_zero(double z[], int n);
+
+#if defined(HAVE_LONG_DOUBLE)
+void vec_zerol(long double z[], int n);
+#endif
+
+void vec_setf(float z[], float x, int n);
+
+void vec_set(double z[], double x, int n);
+
+#if defined(HAVE_LONG_DOUBLE)
+void vec_setl(long double z[], long double x, int n);
+#endif
+
+void vec_addf(float z[], const float x[], const float y[], int n);
+
+void vec_add(double z[], const double x[], const double y[], int n);
+
+#if defined(HAVE_LONG_DOUBLE)
+void vec_addl(long double z[], const long double x[], const long double y[], int n);
+#endif
+
+void vec_scaled_addf(float z[], const float x[], float x_scale, const float y[], float y_scale, int n);
+
+void vec_scaled_add(double z[], const double x[], double x_scale, const double y[], double y_scale, int n);
+
+#if defined(HAVE_LONG_DOUBLE)
+void vec_scaled_addl(long double z[], const long double x[], long double x_scale, const long double y[], long double y_scale, int n);
+#endif
+
+void vec_subf(float z[], const float x[], const float y[], int n);
+
+void vec_sub(double z[], const double x[], const double y[], int n);
+
+#if defined(HAVE_LONG_DOUBLE)
+void vec_subl(long double z[], const long double x[], const long double y[], int n);
+#endif
+
+void vec_scaled_subf(float z[], const float x[], float x_scale, const float y[], float y_scale, int n);
+
+void vec_scaled_sub(double z[], const double x[], double x_scale, const double y[], double y_scale, int n);
+
+#if defined(HAVE_LONG_DOUBLE)
+void vec_scaled_subl(long double z[], const long double x[], long double x_scale, const long double y[], long double y_scale, int n);
+#endif
+
+void vec_scalar_mulf(float z[], const float x[], float y, int n);
+
+void vec_scalar_mul(double z[], const double x[], double y, int n);
+
+#if defined(HAVE_LONG_DOUBLE)
+void vec_scalar_mull(long double z[], const long double x[], long double y, int n);
+#endif
+
+float vec_dot_prodf(const float x[], const float y[], int n);
+
+double vec_dot_prod(const double x[], const double y[], int n);
+
+#if defined(HAVE_LONG_DOUBLE)
+long double vec_dot_prodl(const long double x[], const long double y[], int n);
+#endif
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
+/*- End of file ------------------------------------------------------------*/

Repositories maintained by Peter Meerwald, pmeerw@pmeerw.net.