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view spandsp-0.0.3/spandsp-0.0.3/src/spandsp/vector_float.h @ 5:f762bf195c4b
import spandsp-0.0.3
author | Peter Meerwald <pmeerw@cosy.sbg.ac.at> |
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date | Fri, 25 Jun 2010 16:00:21 +0200 |
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/* * SpanDSP - a series of DSP components for telephony * * vector_float.h * * Written by Steve Underwood <steveu@coppice.org> * * Copyright (C) 2003 Steve Underwood * * All rights reserved. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License version 2, as * published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * $Id: vector_float.h,v 1.4 2006/10/24 13:45:28 steveu Exp $ */ #if !defined(_VECTOR_FLOAT_H_) #define _VECTOR_FLOAT_H_ #ifdef __cplusplus extern "C" { #endif void vec_copyf(float z[], const float x[], int n); void vec_copy(double z[], const double x[], int n); #if defined(HAVE_LONG_DOUBLE) void vec_copyl(long double z[], const long double x[], int n); #endif void vec_zerof(float z[], int n); void vec_zero(double z[], int n); #if defined(HAVE_LONG_DOUBLE) void vec_zerol(long double z[], int n); #endif void vec_setf(float z[], float x, int n); void vec_set(double z[], double x, int n); #if defined(HAVE_LONG_DOUBLE) void vec_setl(long double z[], long double x, int n); #endif void vec_addf(float z[], const float x[], const float y[], int n); void vec_add(double z[], const double x[], const double y[], int n); #if defined(HAVE_LONG_DOUBLE) void vec_addl(long double z[], const long double x[], const long double y[], int n); #endif void vec_scaled_addf(float z[], const float x[], float x_scale, const float y[], float y_scale, int n); void vec_scaled_add(double z[], const double x[], double x_scale, const double y[], double y_scale, int n); #if defined(HAVE_LONG_DOUBLE) void vec_scaled_addl(long double z[], const long double x[], long double x_scale, const long double y[], long double y_scale, int n); #endif void vec_subf(float z[], const float x[], const float y[], int n); void vec_sub(double z[], const double x[], const double y[], int n); #if defined(HAVE_LONG_DOUBLE) void vec_subl(long double z[], const long double x[], const long double y[], int n); #endif void vec_scaled_subf(float z[], const float x[], float x_scale, const float y[], float y_scale, int n); void vec_scaled_sub(double z[], const double x[], double x_scale, const double y[], double y_scale, int n); #if defined(HAVE_LONG_DOUBLE) void vec_scaled_subl(long double z[], const long double x[], long double x_scale, const long double y[], long double y_scale, int n); #endif void vec_scalar_mulf(float z[], const float x[], float y, int n); void vec_scalar_mul(double z[], const double x[], double y, int n); #if defined(HAVE_LONG_DOUBLE) void vec_scalar_mull(long double z[], const long double x[], long double y, int n); #endif float vec_dot_prodf(const float x[], const float y[], int n); double vec_dot_prod(const double x[], const double y[], int n); #if defined(HAVE_LONG_DOUBLE) long double vec_dot_prodl(const long double x[], const long double y[], int n); #endif #ifdef __cplusplus } #endif #endif /*- End of file ------------------------------------------------------------*/